One Year In Beta!
(September 4th, 2017)
Wow! What an amazing first year!
We are super excited about the progress, and blessed by everyone’s support of Build a Game Universe. Your constant testing and feedback has been amazing! Thank you for all your help. 🙂
Let’s Review
Last year, we made excellent progress in multiple areas of development. Let’s highlight several achievements from the year.
+ Almost 2,000 beta testers using Build a Game Universe
+ Fixed 3,000+ bugs (I guess that’s good). 🙂
+ Nearly 4,000 commits (revisions)
+ Added over 16 tile type
+ Recorded over 800 training videos
+ Polished the user interface and icons
+ Added a tooltip system (community request (super fun!))
+ Created a bug tracking system
+ Completed the loop (tile builder – to reviewer app – to market – to game builder – to publish)
+ Added full joystick support
+ Added 8 player co-op mode (edit and play)
+ Added 12 tilesets to the Market Center
+ Used Build a Game in two summer camps
+ Three developers…still the same three 🙂
+ Weekly updates (almost)
+ And more 🙂
Awesome!
Let’s take a look at where the Universe is headed! As we continue to round out Build a Game for developers, players, and on-lookers, our goals are the tiles, the tools and the talent. 🙂
First
Tiles. We have a short list of 130 tile type ready for development. Here are a few from the list. 🙂
+ 2d boned character
+ Inventory, crafting (the works)
+ Item – Builder (aka. minecraft tool)
+ Item – Cannon launcher
+ Item – Sling shot
+ Item – Vehicle (side, top, 3/4)
+ Board game type (chess, checkers, connect 5, cards, dice, dominoes, puzzles, and more)
+ Sports (billiards, bowling, tennis, ping pong, darts)
+ Random ones -> Status indicators, mini-map, lasers, ropes and more.
Below are a few prototypes for animated characters (bones) and vehicles (side, top). The character system will be a seamless transition between the current single tile animation and the bone sprites. But we’ll talk more on that when the time comes. 🙂
Character with bone driven animations
Vehicle side view (arcade style)
Vehicle top view (arcade style)
Second
Tools. What makes Build a Game Universe so much fun for us, are the tools. We’ve mentioned the ‘other’ tools once or twice in previous posts, so let’s take a look at just the apps we will focus on during this next year.
+ Game Builder (Build a Game Editor)
+ Tile Builder
+ Market Center
+ Reviewer App (Approval system)
+ Image Editor (Drawing/animation tool)
Image Editor (wip)
The image editor continues to take shape. A quick feature list includes:
+ Standard 2d drawing tools
+ Color picker and swatch
+ Animation previewing
+ Layers and blending
+ Timeline and clips
Third
Talent. It’s time to start gathering the artists and designers. That’s right! This month (probably the end of the month), Tile Builder will be available! Along with a full set of training videos and starter content to help with development. 🙂
Final Notes
Okay! That wraps up our year end review (overview), and sets the stage for the coming months. We hope you’ve enjoyed the updates. Thank you!
Training Videos
810+ Videos are available for learning Build a Game!
Our Silver Standard Reminder (Silver Coin Allowance)!
During the beta program, you will receive 1,000 silver coins into your account each week. Have fun purchasing games and tiles!
Beta Group Signup
Sign up for the Beta. Email steamkeyplease@buildagameuniverse.com to get your steam key and be a part of the testing. =)
Thank you!
Chad – Nathan – Eric
That’s crazy! Wow, time really flies by doesn’t it.
I remember week one when I was confused why the game wasn’t out yet (because it was closed beta) and trying it out for the first time.
I’m so excited the Tile Builder is almost here as well. Big stuff on the way.
Excellent! Thank you The Bread Pirate! 🙂
I want to play this Game/tool.
Great to hear. Email us at: steamkeyplease@buildagameuniverse.com for a free key.
Also, you can keep up with our weekly posts and updates here: http://steamcommunity.com/app/387820
Let me know if you have further questions. Thank you!
Hi the founder of the game build a game universe. I think that you will not read this message (I’m an ordinary boy from Ukraine, I hope you’ll mend my Big Farm game.) The idea is cool and similar to other games like Stardew valey but I’ll do what I can. Thanks for reading.Hello from Ukraine
Great to hear from you. 🙂 Sounds like you’ve got an excellent idea in the works. Let us know if you have any questions along the way. Thank you!
I participate in beta testing and I ran into the problem that there are no standard titles. I from Ukraine hope that you will help me.
When it comes to standard ‘titles’, are you referring to tilesets? Be sure to check on the Market Center for them, under Default Tilesets. If the question is about something else, just let me know. Thank you!
I am very glad that you answered. I have an idea . You want the community not only in English but also in other countries. Let’s take Russia – Ukraine and the Russian language and russify the game. Yes, it will take a long time but not for nothing more people will! If you like this idea, give your tweeter. Thanks to the simple Stas
I have a problem in the Market Center in the game do not show standart tiles what should I do? Developer of the game Big Farm Stas Here’s my twitter https://twitter.com/stasstasstas22
And the third question. Sorry that I load with questions. What date is the exact date to be released to the public in Build a Game Universe? Just Stas. Ukraine. Little Southern Town
Great suggestions Stas. We will be supporting additional languages once we get the official version out (Sometime next month). 🙂 For the issue in the Market Center, if you can submit a bug in build a game (main menu / settings / top bar -icon of a bug), we can help tack it down for you. Thank you!
Thank you. Moment the work of Nathan and Eric. I just want to know. And 🙂 I did not find the top bar -icon of a bug. You can put a picture then I 100% get it) I apologize just for the first time doing this. And not every programmer turns back to questions) If they answer then this is good very well.Well, I think in order to attract the attention of future players, let’s get behind the finding of a bug in the game, you’ll be rewarded! Here’s the idea of improving one more) I hope you are not bored. Make the top developers with more games to download! How do you like this idea? I’m waiting for Build a Game Universe to be fully available to all Steam players. And yet let’s not only place Steam on the site but also on its website. Because it happens that komuto Steam does not like and sdes a choice to download from the stim or from the site. Stas is 12 years old by the way
Yes, actually you can send an email directly to: bugs @ buildagameuniverse.com
Thank you!
chadw ask me to sponsor a little in silver coins to buy sets for the game. And you can ask how many beta testers?My nickname is stasstasstas22.
And by the way, you can make an update that would load the store faster
I will drop this project and leave the beta test.
Hi Stas,
Yes, each week during beta, silver coins are given to all our beta testers. You should receive some each time. And yes, the loading times are on our list. As we move forward, we’ll continue to polish and optimize. 🙂 Thank you.
Hmm. I think that players would be left on for a long time, then we need to make an update for ease. Ie do not even understand how to make inventory. Menu in the game. How to make saving save storage. And I will always bring new ideas every day!
And answer faster if possible, but I think that you forgot about everyone 🙂
Hi Stas,
Great questions.
Inventory System
When it comes to v1 for Build a Game, the inventory is ‘hidden’, think of it like a 2d platformer, where it’s handled automatically for the player. Currently, you can pickup items, remove items, use items and cycle through items. The visual inventory will come later this year (crafting, quick slots, storage, etc).
Menu in game
Gui tile and gui camera. Use those to setup any ui in the game. 🙂
Saving
Currently, saving is done per tile object. When you go to the properties (subtile mode), the first set of options (right side) has three modes of saving (none, rememberMe, persistent).
Also, let’s move the conversation to the forums so that others can benefit from the information:
http://steamcommunity.com/app/387820/discussions/
Thank you!
Chad hello, I stas already I’m on the forum. I made a Russian section, I hope you do not mind? I will all translate into Russian to facilitate the players) If you want to find me find the section Russian community. Stas
Excellent! Thank you. 🙂